ItemProgress
Signature 1
This constructor creates a new ItemProgress
object with the specified parameters.
Parameters
key
: The key of the menu item.start
: The starting position of the progress value.stepLength
: The length of each step for incrementing or decrementing the progress value.mapping
: A pointer to the mapping function that maps the progress value to a custom representation.callback
: A pointer to the callback function to execute when this menu item is selected.
Signature 2
This constructor creates a new ItemProgress
object with the specified parameters, using a default step length of 1.
Parameters
key
: The key of the menu item.start
: The starting position of the progress value.callback
: A pointer to the callback function to execute when this menu item is selected.
Signature 3
This constructor creates a new ItemProgress
object with the specified parameters, using a default starting position of 0 and a default step length of 1.
Parameters
key
: The key of the menu item.callback
: A pointer to the callback function to execute when this menu item is selected.
Signature 4
This constructor creates a new ItemProgress
object with the specified parameters, using a default starting position of 0.
Parameters
key
: The key of the menu item.stepLength
: The length of each step for incrementing or decrementing the progress value.mapping
: A pointer to the mapping function that maps the progress value to a custom representation.callback
: A pointer to the callback function to execute when this menu item is selected.
Please note that all constructors inherit from the MenuItem
base class and set the MENU_ITEM_PROGRESS
type for the menu item.
ITEM_PROGRESS
macro:
ITEM_PROGRESS
macro:The ITEM_PROGRESS
macro creates a new ItemProgress
object using the provided arguments and returns a pointer to it.
Usage
The ITEM_PROGRESS
macro can be used to conveniently create instances of the ItemProgress
class without explicitly calling the constructor. It simplifies the process of creating progress items by providing a compact syntax.
Arguments
The ITEM_PROGRESS
macro takes the following arguments:
...
: Variable number of arguments that are passed to theItemProgress
constructor. These arguments should match the parameters of theItemProgress
constructor in the correct order.
By using the ITEM_PROGRESS
macro, you can create instances of the ItemProgress
class as follows:
In this example, "Progress Item"
is the text to display for the progress item, start
is the starting position of the progress, mapping
is a pointer to the mapping function (or NULL
if not used), and callback
is a pointer to the callback function to be invoked when the user interacts with the progress item.
Please note that the ITEM_PROGRESS
macro expands to a dynamically allocated ItemProgress
object, so you need to manage memory accordingly to prevent memory leaks.
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