ItemInputCharset
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class ItemInputCharset : public ItemInput
Public Functions
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inline ItemInputCharset(const char *text, char *value, const char *charset, fptrStr callback)
Construct a new ItemInputCharset object with an initial value.
- Parameters:
text – The text to renderer for the item.
value – The initial value for the input.
charset – The charset to use for input.
callback – A reference to the callback function to be invoked when the input is submitted.
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inline ItemInputCharset(const char *text, const char *charset, fptrStr callback)
Construct a new ItemInputCharset object with no initial value.
- Parameters:
text – The text to renderer for the item.
charset – The charset to use for input.
callback – A reference to the callback function to be invoked when the input is submitted.
Protected Functions
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inline virtual bool process(LcdMenu *menu, const unsigned char command) override
Process a command decoded in 1 byte. It can be a printable character or a control command like
ENTER
orLEFT
. Return value is used to determine operation was successful or ignored. If the parent of item received that handle was ignored it can execute it’s own action on this command. Thus, the item always has priority in processing; if it is ignored, it is delegated to the parent element. Behaviour is very similar to Even Bubbling in JavaScript.- Parameters:
menu – the owner menu of the item, can be used to retrieve required object, such as
DisplayInterface
orMenuScreen
command – the character command, can be a printable character or a control command
- Returns:
true if command was successfully handled by item.
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inline void initCharEdit()
Initialize
char edit mode
. SetcharEdit
flag and search for currently selected char in charset.
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inline void abortCharEdit(MenuRenderer *renderer)
Stop
char edit mode
and abort all mde changes. UnsetcharEdit
flag and draw actual char fromvalue
.
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inline void commitCharEdit(MenuRenderer *renderer)
Commit char edit mode. Replace char at cursor position with selected char from charset.
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inline void showNextChar(MenuRenderer *renderer)
Show next char from charset.
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inline void showPreviousChar(MenuRenderer *renderer)
Show previous char from charset.
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inline void drawChar(MenuRenderer *renderer)
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inline ItemInputCharset(const char *text, char *value, const char *charset, fptrStr callback)