SimpleRotary

 1#include <ItemList.h>
 2#include <ItemRange.h>
 3#include <ItemToggle.h>
 4#include <LcdMenu.h>
 5#include <MenuScreen.h>
 6#include <SimpleRotary.h>
 7#include <display/LiquidCrystal_I2CAdapter.h>
 8#include <input/SimpleRotaryAdapter.h>
 9#include <renderer/CharacterDisplayRenderer.h>
10
11#define LCD_ROWS 2
12#define LCD_COLS 16
13
14// Declare the callbacks
15void callback(int pos);
16void toggleBacklight(bool isOn);
17
18std::vector<const char*> colors = {"Red", "Green", "Blue", "Orange", "Aqua", "Yellow", "Purple", "Pink"};
19
20// clang-format off
21MENU_SCREEN(mainScreen, mainItems,
22    ITEM_BASIC("Connect to WiFi"),
23    ITEM_LIST("Color", colors, [](const uint8_t color) { Serial.println(colors[color]); }),
24    ITEM_BASIC("Blink SOS"),
25    ITEM_RANGE("Dist", 0, 1, 0, 50, callback, "%dm", 1, true),
26    ITEM_TOGGLE("Backlight", toggleBacklight),
27    ITEM_BASIC("Blink random"));
28// clang-format on
29
30LiquidCrystal_I2C lcd(0x27, LCD_COLS, LCD_ROWS);
31LiquidCrystal_I2CAdapter lcdAdapter(&lcd);
32CharacterDisplayRenderer renderer(&lcdAdapter, LCD_COLS, LCD_ROWS);
33LcdMenu menu(renderer);
34SimpleRotary encoder(2, 3, 4);
35SimpleRotaryAdapter rotaryInput(&menu, &encoder);
36
37void setup() {
38    Serial.begin(9600);
39    renderer.begin();
40    menu.setScreen(mainScreen);
41}
42
43void loop() { rotaryInput.observe(); }
44
45// Define the callbacks
46void toggleBacklight(bool isOn) {
47    lcdAdapter.setBacklight(isOn);
48}
49
50void callback(int pos) {
51    Serial.println(pos);
52}